


The new technology also allows levels to seamlessly expand from tight corridor-based gunfights to outer space ship-against-ship warfare. The true scale of a Star Wars battle is captured in this game, and the power Traveller's Tales places into your hand is electrifying.

Rather than just destroying two or three battle droids at a time with a saber throw or well-placed rocket, you'll now have the chance to obliterate dozens at a stroke by running them over with a speeder bike or an unruly Geonosis coliseum beast. New technology allows for hundreds of characters to occupy the screen at once. This is the first LEGO game that doesn't feel like a holdover from the previous console generation. And of course, at one point your character will be asked to ride a lawnmower, an elephant, or some kind of hilarious vehicle that never should exist in the Star Wars universe.Įven with this familiar framework in place, Traveller's Tales has added to the formula to such a degree that it feels like a completely new experience. After completing the game, you can re-enter levels with all of the different character classes to hunt down 10 well-hidden minikits. At any point, a second player can jump in or drop out of play. Foes that are shot or whacked explode into a mess of body parts, and may drop a red heart that will replenish your health. Most unassembled LEGO blocks found in a level can be pieced together to create an object or vehicle that will likely grant access to a new area. Any pre-assembled LEGO object you come across can be smacked until it crumbles into basic building blocks, raining multicolored collectible studs onto the floor. If you've played any of Traveller's Tales' licensed LEGO games, whether it's Star Wars, Batman, Harry Potter, or Indiana Jones, you know what to expect from LEGO Star Wars III: The Clone Wars' gameplay.
